About The Magetech RPG
Magetech: “Something About Tentacles”
If you’re here, you’re probably curious about our live broadcast tabletop RPG. We call ourselves the Magetech troupe because that’s how we describe our world. Here’s some quick info about our game and troupe members!
What system are you using?
We are using the Fate Core System by Evil Hat Productions. They released Fate under a creative commons license, which is awesome. When we contacted Fred Hicks at Evil Hat, he was really enthused about our idea, and we could not be happier to have the Evil Hat folks on board with our Magetechie schemes.
Why did you choose Fate?
Well, first of all, there doesn’t seem to be another game like this out there. Fate is a framework that works with just about any world you can dream up or dredge out of your favorite fandom. Want to be a vampire in Mystic Falls and deal with hybrids, werewolves, witches, and vampires running amok? Go for it. Want to create a world of nothing but shrimp? Might be a bit boring, but you can try to create some complex, three-dimensional prawny characters.
The Fate Core gives you the rules of gameplay, world and character creation, and guidelines about skills and stunts — what it does NOT do is tell you what kind of world or characters you can create. Your imagination is the only limit with this system.
The creative commons license was also something that we considered, as we were planning to broadcast our gaming sessions live to the world. It was important to us to, you know, avoid getting sued.
What’s your world like?
The word “Magetech” ought to give you a basic hint!
Our initial concept was a world in which magic masquerades as technology and science. We felt that doing this allowed us to have a universe where magic was real, but a commodity. Hovercars and horses. Guns and swords. We loved the freedom this gave us.
The world of our story is one of class warfare. The elite control the flow of magic. They have the shiny hovercars, the powerful weapons, the proper sewage disposal. You know. They’ve got the good stuff. The not-so-fortunate make do with black market magic and have to trust that the anti-acne charm they bought down by the docks will rid them of spots and not induce leprosy. Magic originated from primordial nature gods that the people discovered they could exploit — and ultimately trap. Because the inhabitants of our world have used these ancient gods as perpetual copper tops, the very planet has begun to deteriorate. Improperly used magic is crumbling in on itself, opening portals and infecting the populace, causing mutations. And tentacles. Because it’s our tagline and all.
Who are your characters?
You’ll have to wait and see!
Who makes up your troupe?
Ah, we thought you’d never ask! We have a great group of gamers here of all experience levels, and we’re looking forward to many hours of awesome interaction and tabletop antics. Without further ado, allow me to introduce our players.
Drew Buschhorn is the sometimes husband of Game Master Kristin McFarland, and official caretaker of her kitties. He has no claim to fame, except a deep seated love of Wil Wheaton and River Song.
Cole is a 27-year old music and movie enthusiast and former college radio DJ trying to branch out into the world of real-life role playing games! He may say he’s a n00b, but we’ve no doubt he’ll catch on quickly.
MC Houle is a bilingual, Canadian writer of LGBTetc fiction. Avid reader, compulsive book buyer, she recently got into RPG gaming after a writer friend invited her into a D&D campaign. MC is now, with Magetech, adding Fate Core to her arsenal. You can follow her on Twitter (@HouleMC) or on her website.
Like so many other writers, Shauna grew up as an avid reader, but it was in high school that she realized she wanted to be a writer. Five years ago, Shauna started work on her Elemental Series. She released the first installment, Earth, on May 1, 2011 and has since released four sequels, with the series coming to an end with Spirit. She is currently hard at work on a new Urban Fantasy series, staring a spunky witch with a smush-faced cat named Artemis. Find Shauna on Twitter (@dyingechoes) or visit her website!
Kristin McFarland: Game Master
Kristin worked as a newspaper reporter until she decided it would be far more fun to cover fictional woes. She writes fantasy of all breeds and has a penchant for flawed and funny characters. Although she’s a Game Master to put fear into any player’s heart, she has a thing for pretty dice and spends way too much time glued to her computer. Shout out to our Game Master on Twitter (@KayMcFarland) or visit her website for fantasy, fires, and flailing.
Emmie is an urban fantasy author, and Searching for SuperWomen is her brainbeast. After resigning herself to never waking up to find that magic wand under her bed, she decided to make her own and create some new worlds. She writes gritty books with a dash of quirk and spends an hour a day preparing for the inevitable zombie apocalypse. Come talk geek with her on Twitter (@emmiemears or the globulous voice behind @WeAreSuperWomen) or visit her website.
Brian is a fantasy writer and lover of all things geek. And beer. His love affair with RPGs began many years ago with Final Fantasy II on SNES in all of its pixeled and badly localized glory. You can find Brian on Twitter (@Brian_OConor518) or take a gander at his website.